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The Portal Glade There is a huge flash of light as your aura sparks...and you fall on your back in a starry forest glade just outside the Higher realms. You see your colored aura pulse around you as you stand, surprised to have a weapon in your hand you have no idea how to use. A shimmering, oval shaped portal the color of the stars above vibrates slightly, and you suddenly undersand its purpose. Moderator: LadyScribe |
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Damian's Awakening by LadyScribe Jan 5, 2010 20:22:51 GMT -5 |
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The forest After you pass through the portal, you arrive in the vast, dense forest that covers at least hald the land. The forest is untamed...except by fierce, war-loving clans that have their own allegiances and clan battles. However, they will aid you if you know the right thing to say, even more so if you can mimic their nearly scottish brogue, but the one thing they will not share is the location of the Loch deep in the heart of the forest where their patron Goddess of the Forest and Water has dwelled since she was cast from the god's realm. Moderator: LadyScribe |
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The Wanderer's Path If any of the twelve clans in the forest will direct you to the path that leads to civilization, then you are already on your way to your destiny, if it is not with the Clans. The path is dusty, and well-trod, but it is a straighforward, easy road. Moderator: LadyScribe |
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The City The city is a wide and sprawling mark on the land, as beautiful on the outside as it is ugly on the inside. Make of that what you will; make your fortune in the city, follow the right path that leads to the docks or the left which leads out of the pitiful city under the thrall of Lord Facell. Moderator: LadyScribe |
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The Docks The docks are built just by the fierce sea of Tellecrowe, and frequent storms lash the large sea-side trade city. Still, when it's not raining, there's many shops and places to visit. A gypsy fortune teller makes her living on a ferry that escorts you from one of the connected islands to another, if you can pay the right price. If you pay the right, unusual price, you might get more than you bargained for...in a good way, most of the time. Moderator: LadyScribe |
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The sea If you choose to take a ship from the docks and travel the sea for kicks-or for trade, as an exotic merchant who carries the goods of other lands-then the sea is where you go. The three frigates Catgoneae, Sirehys, and Redeemer, are loyal to the King of the Higher Realm and the Upper gods; but there are smaller, less known ships that are sometimes known to be infested with pirates. Moderator: LadyScribe |
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Other Lands The Other lands you've heard tales about. Feel free to free-lance. Moderator: LadyScribe |
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The Left Path If you've no wish to sail to other lands unknown except to merchant's who guard their secrets with their life, then you must travel on the left path if you've a wish to explore the land and get to the capital city; maybe even you'll find the secret path to the god's realm. The path is a much longer, almost more dangerous path through grassy plains battered by storms and ruthless winds. If you're wise, you'll find a way to buy a horse from the stable on the outskirts of the City. Beware the fierce highwaymen, theives and wolves! Moderator: LadyScribe |
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The Tavern A couple days' travel down the Left Path leads you to a tavern-one of the best kept in the kingdom, and equipped with a few soldiers to protect from more aggresive theives-in which you can spend the night... Moderator: LadyScribe |
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The Northern Forest After a few days more traveling along the Left Path, you reach the Eastern Forest. The clans that might have helped you along your way exist here, but they are warier and fewer than their fellows in the lower part of the forest. Stay or go; tis your choice. Just beware the rumors of the banished demi-god Pherin living in these parts. Moderator: LadyScribe |
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The Capital City At last, the gleaming spires of the white city on a hill are in sight, and you enter the clean, friendly city, prepared for a royal rendezvous, a chance encounter with a person or magic, or even a shopping spree with the money you earned on your travels across the country. Moderator: LadyScribe |
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Journey to the gods Now you have passed the test of getting to the capital city, there is much to do before you reach the Sky Ladder to speak to the gods, perhaps even become a demi-god. I leave this to you; explore of your own free will the abandoned temples, harsh tundra, and lush rainforests that make up the exotic part of the Higher Realms, the roof of the worlde. Moderator: LadyScribe |
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LadyScribe | 13 | 292 | by homiezakasomeone Apr 18, 2010 17:32:02 GMT -5 |
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LadyScribe | 3 | 288 | by phirby(superfreak :P) Jan 25, 2010 20:14:29 GMT -5 |
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LadyScribe | 0 | 297 | by LadyScribe Dec 3, 2009 13:16:17 GMT -5 |
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LadyScribe | 0 | 304 | by LadyScribe Nov 20, 2009 17:47:00 GMT -5 |
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LadyScribe | 9 | 58 | by LadyScribe Nov 17, 2009 13:24:24 GMT -5 |
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LadyScribe | 0 | 179 | by LadyScribe Oct 26, 2009 16:50:04 GMT -5 |
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Draugen | 1 | 265 | by LadyScribe Dec 19, 2009 18:34:25 GMT -5 |
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ShadowDeeD | 1 | 263 | by LadyScribe Dec 18, 2009 17:28:17 GMT -5 |
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LadyScribe | 0 | 171 | by LadyScribe Nov 5, 2009 15:58:33 GMT -5 |
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